Feb 14, 2008, 01:06 AM // 01:06
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#1
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Pre-Searing Cadet
Join Date: Dec 2005
Guild: [SA]
Profession: N/E
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Necro Elite Idea
Necromancer elite Skill - Soul Reaping
Necrotic Resurrection
Spell. 25 Energy, 3 Second Casting time, 30 Second Recharge time.
Target ally unexploited corpse is resurrected at full health and energy. While alive, they deal +25% damage, receive 20% less benefit from healing, and take +30...20...15 more Holy damage. Ally is counted as a Minion and is bound to you and suffers building health degeneration. Deaths do not incur death penalty and leave an exploited corpse.(50% Chance to fail with Soul Reaping 7 or less.)
They'd benefit from all minion skills at full power, Blood of the Master would heal them for full if that's unclear. The health degeneration would stack 1 Pip per minute alive.
A Necromancer resurrection skill that makes them a Minion. What do ya think?
Last edited by ZanderArch; Feb 14, 2008 at 10:52 PM // 22:52..
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Feb 14, 2008, 01:18 AM // 01:18
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#2
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Ascalonian Squire
Join Date: Jul 2006
Guild: Seeker of Valor
Profession: W/Mo
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I like the idea personally, but what would it show up as on the screen of the person ressurected... like, an enchantment or just a skill. Would they be treated as a minion in the sense as using spirits and shouts? Just a couple of quick questions.
Ghee Warmaster
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Feb 14, 2008, 01:22 AM // 01:22
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#3
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Wilds Pathfinder
Join Date: Jan 2007
Profession: N/
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would they still be in control or mindless like a minion
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Feb 14, 2008, 02:33 AM // 02:33
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#4
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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yea cuz if they are mindless im ok w it but if they can use skills this should be a elite
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Feb 14, 2008, 04:55 AM // 04:55
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#5
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Err, I'd rather not be a mindless minion.
And how do you get rid of it?
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Feb 14, 2008, 05:34 AM // 05:34
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#6
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Krytan Explorer
Join Date: Aug 2006
Location: USA
Guild: Quit
Profession: W/
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Quote:
Originally Posted by Onarik Amrak
Err, I'd rather not be a mindless minion.
And how do you get rid of it?
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Dieing I think
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Feb 14, 2008, 05:37 AM // 05:37
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#7
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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I like this skill
If it's elite, though, either reduce the energy cost, the recharge time, or both. Otherwise make it non-elite.
/signed
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Feb 14, 2008, 10:47 PM // 22:47
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#8
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Pre-Searing Cadet
Join Date: Dec 2005
Guild: [SA]
Profession: N/E
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Well, the resurrected would have a Dark tint to them, like when you exploit a corpse, so it stands out "I'm the walking dead!" kind of thing.
As for Ally/Spirit/Non-Spirit skills, they are still a real player, so I think they should work, armor bonus from "Watch Yourself!", damage boost from Orders (Which they would also be effected by "Order of Undeath" if someone else has the skill. ), etc.
A resurrected player would still be in control, but if their Master dies, rather than unbinding from them and attacking allies, they'd just die.
Maybe change the skill type to a "Skill", since this won't be an Enchantment and wouldn't be removable by anything other than death.
I think the Elite status and high energy cost is justified by the Soul Reaping requirement, power of the skill, and the possible unbalance between this and Unyielding Aura, the Monk Elite Enchantment this is kind of based on.
Maybe a lower recharge though.
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Feb 14, 2008, 10:51 PM // 22:51
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#9
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Krytan Explorer
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Omg, becoming a minion, dealing more damage, and being able to be affected and effectively targeted by monks, I found the new minion factory people <3
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Feb 14, 2008, 11:02 PM // 23:02
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#10
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Krytan Explorer
Join Date: Jan 2008
Location: Michigan State University, East Lansing, MI
Profession: Mo/
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No mindless plz lmao! So you have to wait for that nig to die before you can res him again? LMAO
And if its not mindless, the skill need to be an elite and it's an enchantment so there's a way to remove it lol. Think about a bunch of Iway W with 25% dmg boost lol. Vengeful lol
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Feb 14, 2008, 11:22 PM // 23:22
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#11
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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Animate Enchanted Sword
15 Energy; 2 Casting; 20 Recharge
Exploit nearest corpse to animate a level 1..13..16 Enchanted Sword. Whenever an Enchanted Sword you control kills a foe, all adjacent foes suffer from Weakness for 5..10..12 seconds. You can have only one Enchanted Sword at a time.
I just enjoy making up skills.
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Feb 14, 2008, 11:58 PM // 23:58
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#12
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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OK, I like to OP's idea, but, there should be something like "After a minute, the effects of this Spell wear off, and all changes are returned to normal" or something, I'm not really sure how to word it, but I think you get what I mean.
Another thing is the Holy Damage buff, make it a percentage, not just a solid number. Maybe 20% instead of +30... or whatever.
And the Energy Cost should probably be dropped to 15.
Otherwise, great idea, imo
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Feb 15, 2008, 12:34 AM // 00:34
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#13
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Forge Runner
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I like the idea, but something just isn't right... but I don't know what, and that's what's really irking me.
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